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County printable instructions for scattergories

This article does not cite any references or sources.Please help improve this article by adding citations to reliable sources.Unsourced material may be challenged and removed.(June 2008) Scattergories is a creative-thinking category-based party game produced by Hasbro through the Milton Bradley Company and published in 1988.

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The objective of the 2-to-6-player game is to score points by uniquely naming objects within a set of categories, given an initial letter, within a time limit.The game is played in sets of 3 rounds.Each player takes a folder with an answering pad and 3 category cards.Each sheet in the answering pad has three columns of 12 blank lines.In addition, the category cards have 4 lists, each with 12 unique categories, for a total of 144 categories in the game.

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inmate searchIn new versions of the game, each card has 2 lists of 12 unique categories, for a total of 16 lists and 192 categories.All players must agree on the list to use.One player rolls a 20-sided letter die to determine the first letter used.The timer is set for up to three minutes.One player starts the timer.In the time allotted,a each player must attempt to think of and write down, in the first column on the pad, a word or term that fits each of the 12 categories and starts with the rolled letter.
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Any number of words in the answer is allowed, as long as the first word starts with the correct letter.
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For example, with a category of "vegetable" and a letter of "C", words such as "cauliflower", "carrot" and "collard greens" are acceptable, but "broccoli" is not (wrong initial letter), nor is "citrus" (wrong category).
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Alliteration is encouraged; chinese cabbage is worth 2 points.When using alliterations though, remember to follow the category.
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You can use generic adjectives to score points.

For example, if the category is food and the letter is G, a good answer would be 'green grapes' because green is the specific variety of grape.GDC proud marine sister myspace graphics.
Germy grapes, giant grapes, or Georgia grapes would also work, even though they are generic ideas and not really names of foods.
Writing a bad answer is still better than no answer though because there is always the possibility that the group playing will accept the answer.
All players stop writing when the timer is finished.Following the list, each player, in turn, reads their answer for each category.
Players score zero points for an answer that duplicates another answer in that round, and one point for an answer no other player has given.
Acceptable answers using alliteration score one point for each word using the letter.
(In the "Junior" version, players earn 2 points for an answer that begins with the chosen letter, and 1 point for an answer that does not begin with the chosen letter, but no points for a duplicate answer.
) If for some reason a player thinks someone's answer does not fit the category (for instance, "knuckle" for the category "types of sandwich") a player may challenge that answer.
When challenged, all players vote on the validity of that answer.
If the vote is a tie, the vote of the player who is being challenged is thrown out.
The die is rolled again (and re-rolled if the same letter as the previous round is duplicated), and the second round starts.
The Scattergories 20-sided die includes the letters A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, R, S, T, and W and excludes the letters Q, U, V, X, Y, and Z.
1.In 1989 Milton Bradly published a "refill" pack for Scattergories.
It consists of 18 cards with 144 new categories and contains 6 new answer pads.
2.In 2008 Winning Moves Games USA published Scattergories The Card Game.
It is a fast-playing, portable game of Scattergories.
(It is not a booster pack.) The game includes a deck of letter cards, a deck of category cards and 2 "I Know" cards.
Players turn over the top card in the letter deck and category deck and the first person to shout out a correct answer takes a card.
For example, if an "S" is turned over and "The Beach" is turned over...
if someone slaps the "I Know" card and says "I Know!Sand." That player claims either card and turns over a new letter or subject card(depending on what they claimed.
) The game ends when one entire deck is exhausted.The player with the most cards wins.
3.In January 2010 Puzzlewright Press published "Scattergories Word Search Puzzles" by Mark Danna, a former associate editor at Games magazine.
Sanctioned by Hasbro, this book provides Scattergories players a way to play a solitaire version of the game with the following variations: write down two answers, not just one, for every category; instead of coming up with unique answers, try to match answers, which are hidden in a word search; score bonus points by matching answers hidden in the word search grid's leftover letters.
There are no rounds.Players try to beat their most recent or their best score.
Categories in the book are based on the ones in the board game but have modifications.
There are 60 puzzle games in all.4.In 2010 Winning Moves Games USA published "Scattergories Categories" which is a twist on classic Scattergories play.
Instead of finding answers that all start with one letter, Scattergories Categories focuses on one category per round and players race to find a unique answer starting with each letter in the category key word.
As the game box shows, if the category word is "CAMPING TRIP" players have 2 minutes to find a word that starts with a C, then an A, then an M, and a P...
and so on.Players get 1 point for each unique answer and the first player to 25 points wins.
The game contains 250 word challenges on 125 cards for players 12 and up.
Scattergories became an NBC game show in 1993 hosted by Dick Clark.
It ran right after Scrabble and featured Chuck Woolery as a regular panelist.
Are You Smarter Than a 5th Grader?This page was last modified on 6 February 2012 at 23:01.
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, a non-profit organization."The Game of Scattergories," published in 1988 by Milton Bradley, is a great game for any group to play.
In the game each player fills out a category list 'with answers that begin with the same letter.
' If no other player matches your answers, you score points.
The game is played in rounds.After 3 rounds a winner is declared, and a new game can be begun.
Size: 9.06 x 2.95 x 1.18 inches Size: 13.25 x 10.
75 x 3.00 inches Reviews Fun and fast thinking word play with an annoying little timer.
Reviews Why Scattergories is less fun than most other party games.
General Vitally important Scattergories question.
Reviews I used to like this game - what happened?Sessions Good wine, good cheese, good grief - Scattergories wins.
Strategy Two guaranteed game breaking scores!Digital Words about Cardboard Bits just what the world needs...
Makes randomized game sheets.Based on Tony Issac's spreadsheet from http://www.
isaacsoft.com/CoolStuff/CategoriesGame.html.More categories, better looking, more functional.
'Geek list for Scattegories: includes games, electronics, web, etc.: professionally designed: will match your existing scattegories cards exactly Use this tool to rate games, save comments, and manage your collection.
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.
How to Make Your Own Scattergories Game | eHow.com Use fruit as a Scattegories category.
Make your own Scattegories-type game with just a few stationery supplies and some imagination.
Scattegories is a fast-thinking game, played under a time limit, in which the players quickly fill out a category list with appropriate items that start with the same letter.
Collect points for answers that other people haven't come up with.At the end of three rounds, each round with the same categories but with different letters, the player with the most points wins.
Seven 8.5x11-inch sheets of cardstock Measure six inches from one side of a sheet of the 12x12-inch card and make a mark with a pencil.
Repeat this twice more from the same side of the card.Place a ruler across all three marks and draw a line with a pencil.
This divides the card in half.Place the card with the pencil line upwards.
Score very lightly across the pencil line with a craft knife.
Fold the card along the pencil line towards you, forming the folder.
Create six folders.Decorate the front of each folder with writing, drawings, collage, photos or any other type of art.
Create a table with three columns and 13 rows on the top half of an 8.
5x11-inch sheet of paper.In the first row, write "one", "two" and "three" in the center of each column, for each of the rounds of the game.
In column one, number the remaining rows from one to 12, and draw a line across the rest of the column.
Repeat this for columns two and three.This creates the answer grid.
Draw an identical table on the bottom half of the sheet of paper.
Make 30 copies of the answer sheet and cut them in half crosswise between the two tables.
This creates 60 answer sheets.Place 10 answer sheets together and staple them at the right-hand side, forming an answer book.
Create six answer pads.Place each answer pad inside a folder, on the right-hand side, and tape the bottom answer sheet down to the folder.
Use the same table format as the answer sheet, including the column headings and row numbers.
In the top table, on each numbered line of the first column, write a different category.
Create different categories for columns two and three, ending up with 36 different categories.
In the bottom table on the sheet, change the columns headings to "four", "five" and "six".
Write different categories on each of the numbered lines in the columns, ending up with another 36 categories.
This forms the category sheet.Make six copies of the category sheet.
Glue each copy to an 8.5x11-inch piece of cardstock.Cut out each table, giving two category lists of three columns each from each sheet.
Place one of each category list in each folder.Stack the cards and place them under the answer pad so that list one is showing on the left-hand side.
Draw 24 one-inch squares on a sheet of paper.Print each letter of the alphabet in capital letters inside a square, leaving out Q and Z.
Glue the paper to a sheet of card and cut out each letter around the square.
Place the letters in an opaque bag.Collect a kitchen timer.
Ensure that it can time a three-minute period.Clip a pen to each of the six folders.
Use word processing software to create the table and letters, or do it by hand.
Create categories that relate to your family or friends, for example, names of relatives.
Or tie the category to a celebration, perhaps Christmas or Independence Day.
Print this article "Scattergories" themes can be customized, making the game new and exciting even to long-time players.
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For example, you might need gift suggestions for a board game lover, but you have no idea what type of board game to consider.
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If you are interested in making your own board games, we have several articles for budding game inventors.
Or perhaps you'd just like to print a game board from the Internet.
We can help with that too.Not sure how to establish a family game night?No problem!
We'll help you instigate a new family tradition that everyone in your family is sure to love!
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If you've lost your game instructions, we can help you find them.
In some cases, we even give you the rules.Puzzle and game inventor Thomas Kaeppeler tells LoveToKnow all about Ravensburger puzzles and games.
There is only one place on the Internet that can truly be considered the source for board games, and that is Board Game Geek.
The easiest answer that can be given is that it is an Internet site dedicated to easy and hard-to-find published board games.
Though accurate, that statement does not really cover the full scope of what Board Game Geek is.
When you venture on the site, you will be absolutely overwhelmed by the vast amount of information found here.
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If you are a game geek yourself, then this site is a definite stop on your list for board game information.
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The design itself could be more helpful to you so take your time to familiarize with the options and features presented here.
Once you get the hang of everything, the site can be very rewarding.Luckily, the guys and gals at Board Game Geek have seen fit to incorporate an easy to use rollover menu at the very top of the site.
The guide that is provided is pretty useful and easy to use.
Although it is a dry read and very straight on the nose, the information is broken up into several categories and sub-categories.
You can get to the guide by using the rollover menu at the top of the page and going to "Help" then clicking on "Guide to BoardGameGeek.
" Once there, you will see the headings and sub-headings: Keep in mind that clicking on these links will take you to guides about those features.
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Home: This option can take you back to the front page, check up on the recent submissions as well as read the BGG wiki.
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You have to be registered in order to participate on the forums though.
GeekLists: Think of these GeekLists as a sort of Amazon "wish list" meets polls and a forum.
The GeekLists allow you to vote and post about anything related to a game geek subject, like D&D March Madness which pits monsters from Dungeons and Dragons against each other and the site visitors can vote.
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Help: When you can't find the information you need, this is the place to be and where you find all those helpful guides.
The pages for the games are very detailed and organized .You can see reviews and viewer ratings.
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Today I was all about Scattergories, Jr.with my older kids.My mom, an occupational therapist, recently retired, and I’ve been scooping up her games and materials (score!
).I was perhaps the most excited about Scattergories.I used it with two of my language groups today (4th and 6th grade), both of which contain students working on both word finding and vocabulary building.
With one of my 5th grade artic groups we just took away the rolling-of-the-letters component and said you got 2 points if you wrote down a word with the /r/ (in any position), their target sound.
My last group of the day is composed of 1st/2nd graders, and our sounds of the day were /s/ and /z/.
For them I just turned it into a bit of a round-table game show, presenting the items verbally (Your category is “THINGS I’D TAKE ON A PICNIC”.
What’s something that has your /s/ or /z/ sound?).They were actually really great at coming up with appropriate responses, and it just made targeting their sounds a little more fun.
Here’s the (very simple) worksheet I sent home with some of my kids.
-I liked this quote from an SLP on Scattergories.-Great take-home worksheet from Heard in Speech.
Would definitely work with this activity!Free downloads I’m loving today?
-Sheets to send home to parents: information on “sh”, “ch”, “th”, /s/, etc.
Nice descriptions of strategies to try at home/what is being targeted at school.
-Pronouns activity.Many printable sheets with a camping theme targeting he/she/they.
Nice visuals—I’m so used to Boardmaker ones!-Step by step drawing visuals.
Nice for following directions!I’ve loved seeing how other school SLPs communicate with parents (see Speech Room News, Speech Lady Liz’s take-home programs) .
I work with a few different groups of students.For my itinerant speech PreK students, their parents bring them to all sessions.
We typically get to chat at least briefly after each session, so—along with word list/activities from sessions that get sent home in their “speech folders”—I think they’re kept pretty informed of what’s going on in our sessions.
For my students in our preK classrooms, I’ve at least committed to sending home a handout weekly after our large speech/language group.
I typically take a visual we used together in the group and add a little written summary of what we’ve been working on/how they could reinforce this at home.
This takes only a few minutes to write/print/xerox, and I distribute it at the end of our group along with a rhyming activity (“If your name sounds like Melena, come get your paper!
”).Students I work with in small groups/individually throughout the week will also occasionally have artic/language worksheets to put in their backpacks.
At my K-8 school, I don’t always have access to printing.
Sometimes the take-home will just be a xeroxed cover of the book we read, along with a quick note on which words were our targets.
Other times I make a quick handout regarding the “book of the day” (if applicable) and which sounds we targeted.
Some days I send home a note on an iPad app we used in speech therapy.It all varies a bit, but, sure, the overall key is: keep the door to communication open and let parents know what’s happening in speech!
Give them word lists/ language activities so that they at least have easy access to continuing practice at home.
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Does every family utilize these?No.But I still think it’s worth it to try and encourage carryover!Here are some Word documents and photos of things I’ve sent home, in case you need inspiration.How do you promote carryover?Does Kangaroo Have a Mother, Too?(medial “th”); “Articulation Station”; Pigs Make Me Sneeze (s-blends); Turkey Day (medial /k/); Toby and the Snowflakes (s-blends) At this time of year, the IEP meetings (which, for many of my kids, are also transitioning-into-kindergarten meetings) just keep on comin’.

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